C64 Demos

      Feel nicely welcome in the world of Taboo's C64 demos. We're going to present you all of our non-commercial products from our very beginning in 1991 up to late 1995 when we have definitely finished producing demos on good old sixtyfour. If you want to download any of these demos, just click on its picture. You can see our demos even without having the real C64: they all work 100% perfect with the best PC's C64 emulator which can be found on Håkan Sundell's CCS64 Home Page
Let's start with the stuff:
Altered States 50%       This is a picture from our last product Altered States. We have started creating this demo just after releasing Place in the Space - our second demo in early 1993 together with the guys from Elysium. It was supposed to be the best C64 demo ever. It took us half a year to code some very powerful parts and we wanted to release them on The Party in Denmark. Too bad, we were not able to link all parts together before December'93 (still 1 or 2 parts were missing) because we all wanted to make this demo perfectly designed. Unfortunately 1994 was even worse for Altered States - a lot of the sceners have left the 64 scene and we still have had a lot of problems with collecting all parts (mostly these from Elysiumers). As we in Taboo have seen no sense just to keep the demo unreleased on our disks, we have decided to show the demo at the party in Tarnow in December'94 but we didn't release it, as we still were hoping to collect all parts and release the co-op demo. Another 2 and half (!) years have passed but we haven't still get the Elysium parts and finally we released the demo in 1997, beating all records in the "most delayed demo" event...
Ritual 2       It is Ritual II - the second powerful graphic collection from Cruise (and the first, since he has joined our crew). It has been released in April 1995. Ritual II contains dozen awesome pictures made in FLI and FLI interlace technique. Cruise was surely one of the most productive graphicians on the scene but still one of the best! If you haven't ever seen his artwork, download Ritual II now! You should also know that Shogoon did 2 nice musics for the collection and MMS linked the whole thing together.
Intrigue       Come on please. Sit down where they bid. After all you don't have a ticket. But remember: leave your shadow, leave the cover of innocence...
This is an introduction to Intrigue - the one and only Fazee's graphic collection - produced and relased before Easter 1994. Some of the pictures in the collection took very high places in graphic compos as they really deserve it! All the graphic and design was done by Fazee. Shogoon did the music and KM coded the stuff...
Wayne's Graphic Collection       Also Wayne has his own graphic collection. It has been released in May 1993 but contained mainly his old pictures he painted for sixtyfour on Amiga! It was the first time people were able to see hires picutres with a lot of colors (in a so-called "super hires" as people have called it later). It was quite hard for Wayne to paint normal hires pictures on Amiga as he had to remember all of the C64 color limits - that's why we have decided to put some sprites over the picture and let it possible to do up to 4 colors instead of 2...
Place In The Space       There's a Place in the Space where a raytraced ball flies over a chessboard with a nice on-C64-calculated raytracing! The picture on the left comes from our second demo - a winner of the CB/Skylight party in Szczecin on December 1992. It has been done in just a few months, but still was a quite nice demo with some world-records (fast realtime transforming vectors and a realtime sideborder dot-scroller) and never-seen parts. Place in the Space was one of the first demos with no part-by-part design but a kind of trackmo-design instead (however it was not so "perfect" as some people said it was sometimes boring)...
More Than NOPs       Here's our first demo made by only 2 coders and no graphicians at all! Its name is More Than NOPs - it'd been coded since December 1991 and has been released on the party in Warsaw on March 1992. However the graphic was very poor, the whole product was not so bad - there was two nice games (!) in the demo and a quite good zooming routine (you can see on the right). To be honest, More Than NOPs was not even a real Taboo product as our group "was born" a few weeks after releasing this demo but surely it has helped us to enter the scene and forced to produce another demos with better graphic and design...

Last update: 15.02.1998